Ascension Gw2

Advertisement

Ascension GW2: Your Comprehensive Guide to Mastering Guild Wars 2's Elite Specializations



Ready to ascend to new heights in Guild Wars 2? This comprehensive guide delves into everything you need to know about Ascension, the powerful elite specialization available to the Guardian profession. We'll unravel the complexities of its mechanics, explore the best builds for both PvE and PvP, and equip you with the knowledge to dominate the battlefield. Whether you're a seasoned veteran or a fresh-faced Guardian, this guide will unlock the full potential of Ascension and transform you into a formidable force. Prepare for an in-depth exploration that leaves no stone unturned.


Understanding the Ascension Elite Specialization



Ascension, the Guardian's elite specialization, focuses on bolstering the Guardian's already impressive support and damage capabilities through the use of powerful celestial mechanics. Unlike some specializations that rely heavily on specific weapons, Ascension grants a unique playstyle that transcends typical weapon restrictions, making it versatile and adaptable. At its core, Ascension harnesses the power of celestial energy, empowering both the Guardian and their allies with potent buffs and devastating attacks.

Core Mechanics: Celestial Avatar and Celestial Intervention



The heart of Ascension lies in two core mechanics: the Celestial Avatar and Celestial Intervention. The Celestial Avatar is a powerful transformation that significantly enhances the Guardian's offensive and defensive capabilities. Activating the Avatar grants access to unique skills, significantly boosting damage output and survivability. Mastering the timing and strategic use of the Avatar is crucial for maximizing its effectiveness.

Celestial Intervention, on the other hand, allows the Guardian to proactively support allies or counter enemy threats. This mechanic provides a layer of strategic depth, allowing Guardians to react to dynamic situations and protect their team from danger. Understanding the various intervention options and choosing the right one based on the situation is key to success.

Best-in-Slot Builds: PvE and PvP Optimizations



Ascension offers incredible flexibility, adaptable to various game modes. For PvE, maximizing healing and support through specific trait lines and runes is crucial. Optimizing builds for damage output also requires careful consideration of weapon choices and utility skills. We'll analyze several top-tier PvE builds, highlighting their strengths and weaknesses, and providing detailed explanations of the reasoning behind each choice.

In PvP, the focus shifts towards maximizing damage and survivability. Understanding the meta and adapting your build accordingly is crucial for success in competitive environments. We'll delve into highly effective PvP builds, explaining the synergies between traits, skills, and equipment choices. We will also discuss effective strategies for using Ascension in different PvP scenarios, such as small-scale skirmishes and large-scale battles.

Gear and Equipment Choices: Maximizing Your Potential



Choosing the right gear and equipment can significantly impact your effectiveness with Ascension. We'll discuss optimal weapon choices for both PvE and PvP, along with recommended armor and runes. The selection of traits and sigils also plays a vital role, influencing your overall build's strengths and weaknesses. We'll analyze various combinations to find the most impactful setups for your preferred playstyle.

Mastering Ascension: Tips and Tricks for Success



Beyond the core mechanics and builds, mastering Ascension requires understanding various nuanced aspects of gameplay. This includes optimizing your rotations, effectively managing resources, and understanding your role within a group. We’ll cover advanced techniques, such as timing your Celestial Avatar activations, maximizing Celestial Intervention's impact, and adapting your playstyle to various challenges.


Guide Outline: Ascension GW2 Mastery



Guide Title: Ascension GW2: Unleashing the Celestial Guardian

Outline:

Introduction: A captivating introduction outlining the guide's purpose and what readers will learn.
Chapter 1: Understanding Ascension: Detailed explanation of the core mechanics, Celestial Avatar, and Celestial Intervention.
Chapter 2: PvE Builds and Strategies: In-depth analysis of top-tier PvE builds, focusing on optimizing damage and support.
Chapter 3: PvP Builds and Strategies: Examination of effective PvP builds and strategies, tailored to different competitive scenarios.
Chapter 4: Gear and Equipment Selection: Comprehensive guidance on weapon, armor, and rune choices for both PvE and PvP.
Chapter 5: Advanced Techniques and Mastery: Exploration of advanced strategies, including resource management and skill rotation optimization.
Conclusion: Summary of key takeaways and encouragement to further explore the potential of Ascension.


Detailed Breakdown of Guide Sections



Chapter 1: Understanding Ascension: This chapter provides a comprehensive overview of the Ascension elite specialization, focusing on its core mechanics. It explains the Celestial Avatar's transformative abilities and the strategic uses of Celestial Intervention. The chapter aims to provide a solid foundational understanding of how Ascension functions.

Chapter 2: PvE Builds and Strategies: This section dives deep into optimal PvE builds, analyzing different trait combinations and rune selections. It explores various strategies for utilizing Ascension in challenging PvE encounters, maximizing both damage output and support capabilities. Practical examples of high-performing builds are included with explanations of their effectiveness.

Chapter 3: PvP Builds and Strategies: This chapter focuses specifically on PvP builds and strategies using Ascension. We analyze optimal trait lines, runes, and equipment choices for competitive success. The discussion includes counter strategies and adaptation to different PvP scenarios, including both structured and open-world PvP.

Chapter 4: Gear and Equipment Selection: This section offers practical advice on selecting the most effective gear and equipment. It includes detailed recommendations for weapons, armor, runes, and sigils, explaining the rationale behind each choice. This chapter ensures readers can equip themselves effectively for both PvE and PvP scenarios.

Chapter 5: Advanced Techniques and Mastery: This chapter goes beyond the basics, providing advanced strategies for maximizing Ascension's potential. It covers topics such as skill rotations, resource management, and advanced combat techniques. The aim is to equip readers with the knowledge to become true masters of this powerful elite specialization.


Frequently Asked Questions (FAQs)



1. Is Ascension a good choice for new Guardians? Yes, while mastering Ascension requires practice, its straightforward mechanics make it accessible to new players.

2. What is the best weapon for Ascension in PvE? The optimal weapon choice depends on the specific build, but great axes and staves are popular choices.

3. How does Ascension compare to other Guardian elite specializations? Ascension offers a unique balance of support and damage, setting it apart from the more specialized options.

4. What are the best traits for a PvP Ascension build? The best traits depend on the specific meta and your playstyle; however, traits focused on damage and survivability are generally preferred.

5. Is Ascension viable in WvW? Absolutely! Ascension excels in large-scale combat due to its powerful support and damage capabilities.

6. What runes are best suited for an Ascension build? The optimal rune selection depends on the specific build and playstyle but runes that enhance condition damage or healing are common choices.

7. How do I unlock the Ascension elite specialization? You unlock it by completing the personal story and reaching a certain level.


8. Are there any specific skills I should prioritize in an Ascension build? Yes, certain skills synergize exceptionally well with the Celestial Avatar and Celestial Intervention. These will be discussed in the detailed build sections of the guide.

9. Where can I find more information about Ascension builds and strategies? This guide covers a wide range of builds and strategies, but additional information can be found on Guild Wars 2 community forums and websites.



Related Articles



1. Guild Wars 2 Guardian Builds: A Comprehensive Guide: An overview of all Guardian elite specializations and recommended builds.
2. Mastering Celestial Avatar in GW2: A deep dive into the mechanics and optimal usage of the Celestial Avatar.
3. Guild Wars 2 PvP Meta Report: An analysis of the current PvP meta and popular builds, including those using Ascension.
4. Optimizing Your Guardian's Runes and Sigils: A guide to choosing the best runes and sigils for different Guardian builds.
5. Essential Tips for New Guild Wars 2 Players: A helpful guide for beginners in Guild Wars 2.
6. The Ultimate Guide to Guild Wars 2 PvE: A comprehensive guide covering various aspects of PvE gameplay in Guild Wars 2.
7. Advanced Combat Techniques in Guild Wars 2: A guide to improving your combat skills and efficiency.
8. Guild Wars 2 Weapon Guide: A comprehensive guide covering all weapons and their effectiveness in different game modes.
9. Understanding Guild Wars 2 Professions: An overview of all professions and their unique capabilities.


  ascension gw2: Guild Wars: Edge of Destiny J. Robert King, 2010-12-28 Destiny Called - They Answered In the dark recesses of Tyria, elder dragons have awoken from millennial slumbers. First came Primordus, which stirred in the Depths forcing the asura to flee to the surface. Half a century later, Jormag awoke and drove the norn from the frozen climes of the Northern Shiverpeaks, corrupting sons and brothers along the way. A generation later, Zhaitan arose in a cataclysmic event that reshaped a continent and flooded the capital of the human nation of Kryta. The races of Tyria stand on the edge of destiny. Heroes have battled against dragon minions, only to be corrupted into service of the enemy. Armies have marched on the dragons and been swep aside. The dwarves sacrificed their entire race to defeat a single dragon champion. The age of mortals may soon be over. This is a time for heroes. While the races of Tyria stand apart, six heroic individuals will come together to fight for their people: Eir, the norn huntress with the soul of an artist; Snaff, the asuran ge­nius, and his ambitious assistant Zojja; Rytlock, the ferocious charr warrior in exile; Caithe, a deadly sylvari with deep secrets; and Logan, the valiant human guardian dealing with divided loyalties. Together they become Destiny’s Edge. Together they answer the call. But will it be enough?
  ascension gw2: The Black Prism Brent Weeks, 2010-08-25 In a world where magic is tightly controlled, the most powerful man in history must choose between his kingdom and his son in the first book in the epic NYT bestselling Lightbringer series. Guile is the Prism. He is high priest and emperor, a man whose power, wit, and charm are all that preserves a tenuous peace. Yet Prisms never last, and Guile knows exactly how long he has left to live. When Guile discovers he has a son, born in a far kingdom after the war that put him in power, he must decide how much he's willing to pay to protect a secret that could tear his world apart. If you loved the action and adventure of the Night Angel trilogy, you will devour this incredible epic fantasy series by Brent Weeks.
  ascension gw2: Computer Games and Technical Communication Jennifer deWinter, Ryan M. Moeller, 2016-05-23 Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work. In that computer games rely on a complex combination of written, verbal, visual, algorithmic, audio, and kinesthetic means to convey information, technical and professional writing scholars are uniquely poised to investigate the intersection between the technical and symbolic aspects of the computer game complex. The contributors to this volume bring to bear the analytic tools of the field to interpret the roles of communication, production, and consumption in this increasingly ubiquitous technical and symbolic medium.
  ascension gw2: American Nervousness, Its Causes and Consequences George Miller Beard, 1881 2000, Gift of the South Carolina State Hospital.
  ascension gw2: Asian Illustration , 2021-06 Asia is now the center of comic illustration. This cutting-edge collection showcases the work of illustrators from Asia. Many new artists have been emerging recently from Asia, taking their place in the international comic illustration industry through social media. Although their work shows influences from Japanese anime and manga, the superior drawing skills and pursuit of originality in each of these artists' work results in a fresh and intense take on traditional styles. This book showcases 46 illustrators focusing mainly on young up-and-coming artists and collects over 250 illustrations in total. Each artist is introduced in 2 to 6 pages. Most artists does digital drawing but there are some who does watercolor and ink painting. Immerse yourself in the work of these artists working at the forefront of the creative world of Asia. The Cover illustration was done by a Singaporean artist Guweiz.
  ascension gw2: Lasgun Wedding Will McDermott, 2007-04-02 When the ruler of the massive hive city of Necromunda falls dead, Kal Jerico is coerced into taking his place. But with assassins taking pot shots at him from all sides and forced into marrying a Spire noble, Kal begins to suspect there may be more to his rapid ascension than first appeared. Will Kal triumph and discover the root of the conspiracy or will he end up dead, or worse, married!
  ascension gw2: The Last Mortal Bond Brian Staveley, 2016-03-15 The trilogy that began with The Emperor's Blades and continued in The Providence of Fire reaches its epic conclusion, as war engulfs the Annurian Empire in Brian Staveley's The Last Mortal Bond The ancient csestriim are back to finish their purge of humanity; armies march against the capital; leaches, solitary beings who draw power from the natural world to fuel their extraordinary abilities, maneuver on all sides to affect the outcome of the war; and capricious gods walk the earth in human guise with agendas of their own. But the three imperial siblings at the heart of it all--Valyn, Adare, and Kaden--come to understand that even if they survive the holocaust unleashed on their world, there may be no reconciling their conflicting visions of the future. Chronicle of the Unhewn Throne The Emperor's Blades The Providence of Fire The Last Mortal Bond Other books in the world of the Unhewn Throne Skullsworn At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
  ascension gw2: Battlezoo Bestiary (Pathfinder 2e) Stephen Glicker, Patrick Renie, Mark Seifter, 2023-09-12 Explore over 100 award-winning monsters for Pathfinder 2nd Edition from the 2020 RPG Superstar Contest. Inside, you'll find the monster mage, who learns spells from defeated monsters, vestige hunters, who gain the powers of their fallen foes, and new backgrounds related to monster hunting. Finally, upgrade your game's crafting with monster parts using the extensive and flexible new subsystem that fits in seamlessly with the game's economy.
  ascension gw2: Shadows of Doom Ed Greenwood, 2011-11-08 When the gods are stripped of their powers, Elminster must carry the weight of Mystra’s magic upon his mortal shoulders It was the eve of the Time of Troubles. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faerûn was still to come. Unbeknownst to mortals, the gods had been summoned together—and among them was Mystra, grown proud and willful in the passing eons. With the others, she was about to be stripped of her godhood. The secret of her power gave her an idea. She made certain preparations, looking always for one who would be her successor . . . But until that person's ascension, her power must be preserved. A lone mortal must carry the greater share of her divine energy until the power could be reclaimed, and it was the fate of this mortal to risk being destroyed or driven wild, involuntarily and without warning. This was the occasion of Elminster's Doom.
  ascension gw2: Guild Wars David Ladyman, Andrea Silva, Rebecca Chastain, 2005 Analysis of every profession and combination, complete skill lists for all professions, PvP tips & tactics, labeled area maps--Cover back.
  ascension gw2: The Art Of... Dibujante Noctorno Dibujante Noctorno, Publishing 3dtotal, 2020-11-17 Prepare to enter the world of artist Dibujante Nocturno, where his intricate linework results in a darkly epic fantasy art.
  ascension gw2: Red Country Joe Abercrombie, 2012-11-13 A New York Times bestseller! They burned her home. They stole her brother and sister. But vengeance is following. Shy South hoped to bury her bloody past and ride away smiling, but she'll have to sharpen up some bad old ways to get her family back, and she's not a woman to flinch from what needs doing. She sets off in pursuit with only a pair of oxen and her cowardly old step father Lamb for company. But it turns out Lamb's buried a bloody past of his own. And out in the lawless Far Country the past never stays buried. Their journey will take them across the barren plains to a frontier town gripped by gold fever, through feud, duel and massacre, high into the unmapped mountains to a reckoning with the Ghosts. Even worse, it will force them into an alliance with Nicomo Cosca, infamous soldier of fortune, and his feckless lawyer Temple, two men no one should ever have to trust . . . Red Country takes place in the same world as the First Law trilogy, Best Served Cold, andThe Heroes. This novel also represents the return of Logen Ninefingers, one of Abercrombie's most beloved characters.
  ascension gw2: Pathfinder Book of the Dead , 2022-04-12 The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This 224-page hardcover rulebook also includes a full adventure themed around fighting the undead!
  ascension gw2: Fall of Light Steven Erikson, 2016-04-26 Steven Erikson returns to the Malazan world with the second book in a dark and revelatory new epic fantasy trilogy, one that takes place a millennium before the events in his New York Times bestselling Malazan Book of the Fallen. Fall of Light continues to tell the tragic story of the downfall of an ancient realm, a story begun in the critically acclaimed Forge of Darkness. It's a conflicted time in Kurald Galain, the realm of Darkness, where Mother Dark reigns. But this ancient land was once home to many a power... and even death is not quite eternal. The commoners' great hero, Vatha Urusander, is being promoted by his followers to take Mother Dark's hand in marriage, but her Consort, Lord Draconus, stands in the way of such ambitions. The impending clash sends fissures throughout the realm. As rumors of civil war burn through the masses, an ancient power emerges from the long dead seas. Caught in the middle of it all are the First Sons of Darkness, Anomander, Andarist, and Silchas Ruin of the Purake Hold... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
  ascension gw2: A Taste of Blood Wine Freda Warrington, 2013-05-03 A tale of passion, betrayal... and blood... On a First World War battlefield vampire Karl von Wultendorf struggles to free himself from his domineering maker, Kristian. The Neville sisters flourish in decadent, hedonistic London society in 1923: champagne, parties and the latest illegal substances. All except Charlotte, the middle of the three sisters who hides in a corner wishing she were back in Cambridge helping her professor father with his scientific experiments. When Charlotte meets her father's new research assistant Karl, it is the beginning of a deadly obsession that divides her from her sisters, her father and even her dearest friend. What price are they willing to pay to stay together? Not merely one of the finest fantasy novels of recent years, but one of the finest ever. Should not be missed. Brian Stableford A cross between Anne Rice and some of the more edgy modern paranormal romances, only with Freda Warrington 's incredible voice... This author truly has a gift for story telling. Not Your Ordinary Book Banter
  ascension gw2: Warlock: Reign of Blood Edwin McRae, 2018 Swords, Spells, Stats and Slaughter From the Lead Writer of Path of Exile, the award winning MMORPG #1 Bestseller in Video & Electronic Games 160 Goodreads Ratings averaging 4.01 as of August 2019 Mark wakes up in a burning town inside a Full Immersion Virtual Reality RPG called Reign of Blood. He flees from the reiver slavers who are abducting the village's NPCs, only to have an agonizing encounter with the wrong end of a ranger's arrow. After trying and failing to log out of this painfully realistic game, Mark decides to take up his sword, embrace his new Warlock character class, and help the ranger rescue her people. The warlock and his hard-nosed ranger companion are soon joined by a macabre healer, an earth-shaking druid and a talking fortress. But as Mark takes the fight to the reivers, he uncovers an even deadlier threat. Dark magic is spreading into Garland from a long dead city, and the reiver leader has found a way to harness some of that corrupted power for himself. Level by level, spell by spell, Mark must become the warlock that Garland needs before it falls to the corrupted ambitions of a rising tyrant. If you love... Visceral combat Lovecraftian monsters Ancient ruins Swords and sorcery Original spells ...then Warlock is for you! Warlock: Reign of Blood is Book 1 in the Chasms of Corruption duology. Book 2, Executioner: Reign of Blood is due to be released on May 13, 2019.
  ascension gw2: The Guild Volume 1 Felicia Day, 2010-11-23 Chronicling the hilarious on--and offline--lives of a group of Internet role-playing gamers, the Knights of Good, The Guild has become a cult hit, and is the winner of numerous awards from SXSW, YouTube, Yahoo, and the Streamys. Now, Day brings the wit and heart of the show to this graphic-novel prequel. In this origin tale of the Knights of Good, we learn about Cyd's life before joining the guild, how she became Codex, her awful breakup with boyfriend Trevor, and how she began to meet the other players who would eventually become her teammates. * This story line fills in details never before revealed on the web show, making it an essential new chapter for existing fans as well as a perfect jumping-on point for new fans! * See the web series at watchtheguild.com. * Collects the three-issue series and features a sketchbook section and pinups! Written by Felicia Day! Internet phenomenon The Guild comes to comics!
  ascension gw2: The Complete Art of Guild Wars: ArenaNet 20th Anniversary Edition Arenanet, Indigo Boock, 2020-04-07 A glorious, oversized, full-color tome that includes art and commentary chronicling the ongoing development of the Guild Wars universe. Explore the living history of Tyria through an expansive collection of never-before-seen concept art, production material, and creator commentary from Guild Wars and Guild Wars 2 that offers exclusive insight into an every-changing world inhabited by millions of players! The continuing growth of the Guild Wars franchise is lovingly detailed by the ArenaNet artists themselves in a volume that commemorates the studio's twentieth anniversary. Dark Horse Books and ArenaNet invite all asura, sylvari, norn, char, and humans to add this wonderful art book as a centerpiece to their collections!
  ascension gw2: Landscapes Through the Lens David C. Cowley, Robin A. Standring, Matthew J. Abicht, 2010-11-11 This volume presents the rich, but under-utilised and in parts inaccessible, archival historic aerial imagery, traditional photographs and those captured from satellites, for the exploration and management of cultural heritage. An unparalleled resource, for archaeologists and all with an interest in landscapes, images spanning the second half of the 20th century provide an unrivalled means of documenting and understanding change and informing the study of the past. Case studies, written by leading experts in their fields, illustrate the applications of this imagery across a wide range of heritage issues, from prehistoric cultivation and settlement patterns, to the impact of recent landscape change. Contemporary environmental and land use issues are also dealt with, in a volume that will be of interest to archaeologists, historians, geographers and those in related disciplines.
  ascension gw2: Rethinking Gamification Mathias Fuchs, Sonia Fizek, Paolo Ruffino, 2014 Gamification marks a major change to everyday life. It describes the permeation of economic, political, and social contexts by game-elements such as awards, rule structures, and interfaces that are inspired by video games. Sometimes the term is reduced to the implementation of points, badges, and leaderboards as incentives and motivations to be productive. Sometimes it is envisioned as a universal remedy to deeply transform society toward more humane and playful ends. Despite its use by corporations to manage brand communities and personnel, however, gamification is more than just a marketing buzzword. States are beginning to use it as a new tool for governing populations more effectively. It promises to fix what is wrong with reality by making every single one of us fitter, happier, and healthier. Indeed, it seems like all of society is up for being transformed into one massive game. The contributions in this book offer a candid assessment of the gamification hype. They trace back the historical roots of the phenomenon and explore novel design practices and methods. They critically discuss its social implications and even present artistic tactics for resistance. It is time to rethink gamification!
  ascension gw2: Beyond the Gates of Antares Rick Priestley, 2016
  ascension gw2: Shattered Pillars Elizabeth Bear, 2013-03-19 The Shattered Pillars is the second book of Bear's The Eternal Sky trilogy and the sequel to Range of Ghosts. Set in a world drawn from our own great Asian Steppes, this saga of magic, politics and war sets Re-Temur, the exiled heir to the great Khagan and his friend Sarmarkar, a Wizard of Tsarepheth, against dark forces determined to conquer all the great Empires along the Celedon Road. Elizabeth Bear is an astonishing writer, whose prose draws you into strange and wonderful worlds, and makes you care deeply about the people and the stories she tells. The world of The Eternal Sky is broadly and deeply created—her award-nominated novella, Bone and Jewel Creatures is also set there. The Eternal Sky Trilogy #1 Range of Ghosts #2 Shattered Pillars #3 Steles of the Sky At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
  ascension gw2: Vintage Games 2.0 Matt Barton, 2019-05-08 Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.
  ascension gw2: Seven Princes John R. Fultz, 2012-01-03 A vibrant tale of ancient sorcerers, heroic kings, and looming war, Seven Princes is the epic beginning to John R. Fultz's debut fantasy series. Under the watchful eye of the Giants, the kingdoms of Men rose to power. Now, the Giant-King has slain the last of the Serpents and ushered in an era of untold peace and prosperity. Where a fire-blackened desert once stood, golden cities flourish in verdant fields. But the realms of Man face a new threat -- an ancient sorcerer slaughters the rightful King of Yaskatha before the unbelieving eyes of his son, young Prince D'zan. With the Giant-King lost to a mysterious doom, it seems that no one has the power to stop the coming storm. Now the fugitive Prince seeks allies across the realms of Men and Giants to liberate his father's stolen kingdom. Six foreign Princes are tied to his fate. Only one thing is certain: War is coming. Praise for Book of the Shapers: Non-stop action at a blistering pace. . .Vigorous and vibrant. -- Kirkus Flawless -- and timeless -- epic fantasy. -- BN.com
  ascension gw2: Guild Wars Factions Cory Herndon, Bobby Stein, 2006-04-01 1 New Continent, 2 New Classes, A whole world of possibilities ·Developer Written - This guide is being written by the same people who created the expansion for the game! Who better to deliver the inside scoops and tidbits you crave? ·Two Brand New Classes - Find out all you need to know about the Assassin and the Ritualist, two powerful new heroes in a war-forged world. ·Details, Details, Details - New areas, new challenges, new PvP arenas, new skills, new pets, new weapons, and new armor - turn to our guide for information vital to survival in this new world!
  ascension gw2: Diablo III: Book of Tyrael Blizzard Entertainment, 2017-07-18 Delve deeper into the dark fantasy world of the Diablo universe in this illustrated tome as a mortal angel reveals history and lore. One of the most exciting and visceral action role-playing games in recent memory, Diablo® has become a worldwide gaming phenomenon. Diablo III: Book of Tyrael takes fans even further into the universe with a detailed and beautifully crafted artifact that focuses on the renowned champion Tyrael. As a former archangel of the High Heavens, he ranks among the most important and influential characters in the Diablo franchise. Here, in this illustrated and comprehensive tome, he reveals never-before-known secrets about the history of the world, the dark threats that yet face mankind, and his decision to join the ranks of humanity as a mortal. Featuring stunning original art throughout, this beautifully illustrated follow-up to Diablo III: Book of Cain will also feature letters from Leah and additional fragments of Cain’s writings, all curated by Tyrael as he weaves together a complex and fascinating story for the members of the Horadrim.
  ascension gw2: Bulletin de la Classe des sciences , 1912
  ascension gw2: The Prisoner of Heaven Carlos Ruiz Zafon, 2012-07-10 “A deep and mysterious novel full of people that feel real. . . .An enthralling read and a must-have for your library. Zafón focuses on the emotion of the reader and doesn’t let go.” — Seattle Post-Intelligencer Internationally acclaimed, New York Times bestselling author Carlos Ruiz Zafón creates a rich, labyrinthine tale of love, literature, passion, and revenge, set in a dark, gothic Barcelona, in which the heroes of The Shadow of the Wind and The Angel's Game must contend with a nemesis that threatens to destroy them. Barcelona, 1957. It is Christmas, and Daniel Sempere and his wife, Bea, have much to celebrate. They have a beautiful new baby son named Julián, and their close friend Fermín Romero de Torres is about to be wed. But their joy is eclipsed when a mysterious stranger visits the Sempere bookshop and threatens to divulge a terrible secret that has been buried for two decades in the city's dark past. His appearance plunges Fermín and Daniel into a dangerous adventure that will take them back to the 1940s and the early days of Franco's dictatorship. The terrifying events of that time launch them on a search for the truth that will put into peril everything they love, and will ultimately transform their lives.
  ascension gw2: Dorsai! Gordon R. Dickson, 2013-10-15 Donal Graeme set out to re-shape the galaxy, but first he must tear it apart. Donal Graeme, Dorsai of the Dorsai, was the final link in a long genetic train, the ultimate soldier, whose breadth of vision made him a master of space war and strategy - and something even greater. He was the focus of centuries of evolution, the culmination of planned development, and through him a new force made itself felt. Dorsai were renowned throughout the galaxy as the finest soldiers ever born, trained from birth to fight and win, no matter what the odds. With Donal at their head they embarked upon the final, impossible venture: they set out to unify the splintered worlds of Mankind.
  ascension gw2: The Unremembered Peter Orullian, 2011-04-12 Peter Orullian's epic fantasy debut The Unremembered has been critically acclaimed, earning starred reviews and glowing praise. But now it gets even better. In anticipation of the second volume in Orullian's epic series, and for one of the few times in our publishing history, we at Tor are choosing to relaunch a title with an author's definitive edition. In addition to stunning updates to the original text, we're also including an exclusive short story set in the world of Vault of Heaven as well as a sneak preview of the sequel, Trial of Intentions, and a glossary to the universe. The gods who created this world have abandoned it. In their mercy however, they sealed the rogue god-and the monstrous creatures he created to plague mortal kind-in the vast and inhospitable wasteland of the Bourne. The magical Veil that protected humankind for millennia has become weak and creatures of nightmare have now come through. Those who stand against evil know that only drastic measures will prevent a devastating invasion. Tahn Junell is a hunter who's unaware of the dark forces that imperil his world, in much the same way his youth is lost to memory. But an imperious man who wears the sigil of the feared Order of Sheason and a beautiful woman of the legendary Far have shared with Tahn the danger. They've asked him, his sister, and his friends to embark with them on a journey that will change their lives . . . and the world . . . forever. And in the process, he'll remember . . . At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
  ascension gw2: World of Warcraft Michael Lummis, Danielle Vanderlip, 2004-11 Let BradyGames Guide You Through this Huge MMORPG Adventure! BradyGames¿World of Warcraft Official Strategy Guidefeatures maps of each city and region, with call outs for characters, quest locations, dungeons, and more. Essential stats and strategies for each of the 8 races and 9 classes for both the Horde and Alliance factions. Must-have quest data--contacts, quest type, item rewards and more. Profession sections provide data on products, requirements and item components. Weapon, armor and item tables, ability and spell lists, and bestiary. BradyGames is Official and Exclusive on this title. Platform: PC World of WarCraftis an online role-playing game experience set in the award-winning Warcraft universe. Players assume the roles of Warcraft heroes as they explore, adventure, and quest across a vast world. Being Massively Multiplayer,World of Warcraftallows thousands of players to interact within the same world. Whether adventuring together or fighting against each other in epic battles, players will form friendships, forge alliances, and compete with enemies for power and glory. In addition, a dedicated live team will create a constant stream of new adventures to undertake, lands to explore, and monsters to vanquish. This content ensures that the game will never be the same from month to month, and will continue to offer new challenges and adventures for years to come.Not Final Cover. Blizzard Entertainment(www.blizzard.com), best known for their series Warcraft®, StarCraft®, and Diablo®, is a division of Vivendi Universal Games), a premier developer and publisher of entertainment software renowned for creating many of the industry¿s most critically acclaimed games. The company¿s free Internet gaming service Battle.net® provides a forum in which owners of Blizzard¿s games can play in a multiplayer mode remotely across the Internet and against other gamers from around the world.
  ascension gw2: Secrets of the Temple William Greider, 1989-01-15 Reveals how the Federal Reserve under Paul Volcker engineered changes in America's economy.
  ascension gw2: Bloodfire Quest Terry Brooks, 2013-03-12 NEW YORK TIMES BESTSELLER The adventure that started in Wards of Faerie takes a thrilling new turn, in the second novel of Terry Brooks’s brand-new trilogy—The Dark Legacy of Shannara! The quest for the long-lost Elfstones has drawn the leader of the Druid order and her followers into the hellish dimension known as the Forbidding, where the most dangerous creatures banished from the Four Lands are imprisoned. Now the hunt for the powerful talismans that can save their world has become a series of great challenges: a desperate search for kidnapped comrades, a relentless battle against unspeakable predators, and a grim race to escape the Forbidding alive. But though freedom is closer than they know, it may come at a terrifying price. Back in the village of Arborlon, the mystical, sentient tree that maintains the barrier between the Four Lands and the Forbidding is dying. And with each passing day, as the breach between the two worlds grows larger, the threat of the evil eager to spill forth and wreak havoc grows more dire. The only hope lies with a young Druid, faced with a staggering choice: cling to the life she cherishes or combat an army of darkness by making the ultimate sacrifice. Includes a preview of the next book in the Dark Legacy of Shannara series, Witch Wraith Praise for Bloodfire Quest “Explodes from the first page . . . and the action doesn’t stop until the novel’s cliffhanger ending. . . . Intense and exhilarating . . . The author balances character development with intense action, and he has a gift for creating characters the reader cares about. Brooks is one of the best fantasy writers in the business, and Bloodfire Quest is better than its predecessor.”—Associated Press “Shannara fans will delight in Brooks’s sorcerous action, skilled characterizations, and rapid-fire storytelling twists.”—Publishers Weekly “Brooks mixes things up here with several sharp battle scenes, for which he brings his distinct talent, giving a true grandeur to clashes involving terrifying creatures and powerful magic. . . . A fine middle chapter to Brooks’ latest Shannara adventure.”—Kirkus Reviews “From the first pages to the harrowing ending, Bloodfire Quest . . . is a thrill ride that will leave readers wanting more. . . . This volume, paired with the first, might be just the right place to introduce new readers to this fine writer.”—Booklist (starred review) Praise for Terry Brooks “I can’t even begin to count how many of Terry Brooks’s books I’ve read (and reread) over the years. From Shannara to Landover, his work was a huge part of my childhood.”—Patrick Rothfuss, New York Times bestselling author of The Name of the Wind “Terry Brooks has been my constant companion over a lifetime of exploring my beloved fantasy genre. I say with all honesty I would not be writing epic fantasy today if not for Shannara. If Tolkien is the grandfather of modern fantasy, Terry Brooks is its favorite uncle.”—Peter V. Brett, New York Times bestselling author of The Desert Spear “Terry Brooks is a master of the craft and a trailblazer who established fantasy as a viable genre. Not only do I owe him for many hours of reading pleasure, I owe him my job. He is required reading.”—Brent Weeks, New York Times bestselling author of The Night Angel Trilogy
  ascension gw2: Official Final Fantasy VII Strategy Guide David Cassady, 1997 With this guide, gamers can save the world from an evil corporation which is siphoning off energy from the planet. Complete walkthroughs and all the maps help players navigate the game. Character descriptions, and complete lists of items, monsters and magic are included.
  ascension gw2: Final Fantasy XIV: A Realm Reborn -- The Art of Eorzea -Another Dawn- Square Enix, 2022-02-22 A new edition of the first official art book for Final Fantasy XIV, boasting over 1,000 pieces of full-color artwork, along with comments from the developers and an exclusive bonus item code! (NOTE: E-book edition does not include bonus item code.) Featuring artwork from character designer Akihiko Yoshida and the Final Fantasy XIV art team, A Realm Reborn: The Art of Eorzea –Another Dawn– collects the illustrations created throughout the process of developing the groundbreaking online game. This 300-page, full-color volume showcases beautiful concept designs, environment artwork, sketches and more, accompanied by production notes and comments from the artists. Includes an exclusive bonus item code for an in-game Wind-up Enterprise minion! The first volume in the line of Final Fantasy XIV official art books.
  ascension gw2: Promise of Blood Brian McClellan, 2013-04-16 'Just plain awesome' Brandon Sanderson **Winner of the David Gemmell Morningstar Award** It's a bloody business, overthrowing a king. Now, amid the chaos, a whispered rumour is spreading. A rumour about a broken promise, omens of death and the gods returning to walk the earth. No one really believes these whispers. Perhaps they should. Winner of the David Gemmell Morningstar Award, Promise of Blood is the explosive first novel in the most action-packed and acclaimed new fantasy series in years. 'Gunpowder and magic. An explosive combination' Peter Brett 'Brings a welcome breath of gunpowder-tinged air to epic fantasy' Anthony Ryan 'Tense action, memorable characters, rising stakes . . . Brian McClellan is the real thing' Brent Weeks The Powder Mage trilogy: Promise of Blood The Crimson Campaign The Autumn Republic The Gods of Blood and Powder series: Sins of Empire Wrath of Empire
  ascension gw2: The Memory Seed , 2018-05-05
  ascension gw2: Roads and the Environment Christopher J. Hoban, Koji Tsunokawa, 1997 Content Description #Includes bibliographical references and index.
  ascension gw2: The Law of Nines Terry Goodkind, 2009-09-09 The #1 New York Times bestselling author delivers a stunningly original , high-octane thriller.
  ascension gw2: The Eyes of Bayonetta Sega, 2013 A member of an ancient witch clan and possessing powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless angelic enemies, many reaching epic proportions. This book collects the stylish artwork behind this cinematic action game, featuring character sketches, CG models, monsters, and location designs.